Author: Art Bardige

I am a digital learning pioneer who believes that technology can play a great role in enabling every child to learn efficiently, effectively, and economically. What if Math is my latest work and the most exciting I have ever been involved with. I hope you will give it a try.

The Great American Probability Machine

Great American Probability MachineThis program started my career in digital learning. I bought my first computer, an Apple II in February 1978 on their first anniversary. I talked my wife into letting me play with a computer for doing my checkbook and turning our houselights on and off. Though I was an educator who had worked with film technology, I never imagined that this machine would send my life rocketing in a new direction. That force hit the following summer at one of New England Apple Tree monthly club meetings where we came to see the wonderful new things people were dreaming up and take them home on cassette tapes. The buzz this meeting was about the latest West Coast phenomenon. Written by a guy we never heard of, Bruce Tognazzini, it was the first program to integrate text, animation (in Apple Lores graphics), and sound to tell an interactive story. It made use of the joysticks that came with the Apple II, and the first to tell a story. I fell in love. It made me see the personal computer as a tool I could use to express my vision of curriculum, and led me to start the first of my companies to express this vision.

I met Tog a few months later and we became good friends. He was by then working at Apple as an interface designer having a major impact on Apple and Mac screen designs. He continues to help companies improve user design today. Though Tog was not an educator, indeed, when he wrote the program he was the owner of a San Francisco Sony television store who bought his first Apple II about when I did as a toy to play with on his Sony Trinitron. The Probability Machine was the first program he wrote. Did this program turn him into a brilliant designer or was he already a great designer looking for a medium? I don’t know. But he was among the first to understand how to make screens both interactive, engaging, and wonderfully simple at the same time. For example, he introduced the graphic element through a story about the building of a great machine, a massive public works project in the late 19th century, to build the understanding of probability. He tells us that the small rectangle on the bottom right of the machine is a door to let people access the machine. He took a common concept seen in many museums and made it a powerful tool that could go into the hands of students. I saw his vision as education’s vision.

As I designed educational software over the years since the Probability Machine appeared, I have often thought of Tog and his amazing 1500 lines of Woz’s Integer BASIC code, saved on and loaded from cassette tapes, and edited without a printer or any of the tools coders rely on today. I think of it now as I play with our spreadsheet version of Pascal’s Triangle that enables students to tell new stories and perhaps, just perhaps, be directed by this Spreadsheet Lab in a new life direction. There is great power in this tool when we let students use it to experiment and explore. Thank you Tog.

Art

What if?

Patrick's Site

My favorite question is, “Why?” (And my favorite answer is, “Because.”) But not far behind is the question, “What if?”

Read about us on my friend Patrick Vennebush’s great website.

Spreadsheets

VisiCalc AnniversaryThis year we are celebrating the 35th anniversary of spreadsheets. The first showing of VisiCalc was October 17, 1979. NPR did a terrific podcast about spreadsheets we suggest you listen to. We think this quote symbolizes our spreadsheet/functional thinking vision.

KESTENBAUM: Spreadsheets have left us in a different world, though. It’s a world where we are constantly asking what if. And by we, I mean not just accountants and people on Wall Street. Like, all of us – me more than I would like. It’s gone way beyond spreadsheets. It’s like, what if I flew Thursday instead of Friday? What if I took 78 instead of Route 280? Where is traffic better? What if I stopped exercising? What if I ate more vegetables?

Spreadsheets

ATMNE Annual Conference 10.30.15

 

ATMNE Annual Conference, October 29 and 30, 2015 in Portland, Maine

 Spreadsheet Math:  A Powerful Tool for the Learning and Practice of Mathematics

   Friday October 30, 2:15 – 3:15.

Come and learn about the power of spreadsheets as tools to encourage creativity and challenge for students of all ages and abilities to learn mathematical concepts, problem solving, and applications such as Financial Reasoning .  You will see a sampling of spreadsheet labs that are available for you to use at no cost.

Lynn Steen

My fortune cookie today read, “If you’re happy, you’re successful.” Usually for me that is true, but not today. For during that same lunch my iPhone told me that Lynn Steen had died. I never had the good fortune to meet him in person or to even talk with him, but I loved him and learned so much from him. His words, “Mathematics is the Science of Patterns,” from an article he wrote in Science in 1987 and his other visionary works on math education have been my guiding lights. I have long wanted to write something about math education that was beautiful and compelling enough to make it worthwhile for him to read. But alas, I have waited too long. I will nonetheless not give up trying.

Lynn Steen sought a revolution in math education that would enable every child to participate in our more and more mathematical world, to see the wonder and beauty of its patterns, and to fall in love with his discipline. Today, as I remember him, I dedicate myself once again and ever more deeply to this great task he has left for us to complete.

Art